It’s July! And since we celebrate the independence of our own free colony this month, it’s only fitting that we talk about the Free Colonies in this episode! We also discuss potential MFZ tournament structure and how to organize your company for it, system uniformity, basing your frames, how to use stations to your advantage, and the Hi Leg! There is a little more background noise in this recording but the audio should be much louder than the previous episodes. Thanks for listening!
Denver Comic Con is in the books, and it was a blast! After the Con, we sat down with Josh and talked about the event as well as some interesting facts about the Ijad and Intercept Orbit. We also delve into some tactics discussion with Josh about some unusual tactics that we were using in our games. Oh, and Ian almost dies.
After a couple hiccups in the recording process, we finally got through episode 2. We talk about the successful funding of Intercept Orbit (formerly Alpha Bandit), the founding of the Solar Union, Lego terminology, Dice and Systems, and some tactics regarding the scoring system. Hope you enjoy! See you at the Denver Comic Con this weekend!
Here at The Transit Gate we like to start things out with a bang. In Episode 1 we have a very special guest, Joshua Newman, creator and publisher of MFZ and other games. We talk about his journey through the world of indie game design, pick his brain about his influences, and discuss the lifespan of MFZ thus far and going forward. First, we introduce ourselves, talk about what we love about MFZ, and fill you in on what to expect from the podcast going forward.